Daniel

Other Projects

Beyond game development, I've contributed to research and software development projects.

Development

Calcrete App
02/2022 - 10/2023

Contributed to the initial concept, prototyping, and partial development of Calcrete, a mobile app built with React Native to calculate concrete mix designs (ABCP/IPT), estimate costs, and analyze environmental eco-efficiency indicators. Project supported by FAPEMIG and developed within the SICon research group (UFV).

React Native
JavaScript
HTML
UI/UX Design
Mobile Development

Research

Research Internship - Optimization of Occasional Couriers in Last Mile Deliveries
10/2022 - 10/2023

This work aims to develop an effective model to address the vehicle routing problem by incorporating occasional couriers, making it more aligned with real-world logistics. Occasional couriers (OCs) are defined as customers who pick up orders at the store and may optionally deliver to nearby customers on their way home.

Python
Data Analysis
Simulation
Vehicle Routing
Research Internship - Automatic Recommendation of Extra-Class Programming Exercises in Automatic Code Correction Environments
10/2023 - 09/2024

Customization and enhancement of the BOCA system at UFV to support automatic recommendation of programming exercises. Developed new features, validated prototypes, and applied data extraction techniques to personalize exercise recommendations.

PHP
MySQL
HTML

Links & Resources