Other Projects
Beyond game development, I've contributed to research and software development projects.
Development
This repository contains my personal experiments and practice code while learning Computer Graphics, following the LearnOpenGL tutorials and related resources. The goal is to explore rendering techniques, practice modern OpenGL, and build a deeper understanding of computer graphics concepts.
Links & Resources
Contributed to the initial concept, prototyping, and partial development of Calcrete, a mobile app built with React Native to calculate concrete mix designs (ABCP/IPT), estimate costs, and analyze environmental eco-efficiency indicators. Project supported by FAPEMIG and developed within the SICon research group (UFV).
Links & Resources
Research
This work aims to develop an effective model to address the vehicle routing problem by incorporating occasional couriers, making it more aligned with real-world logistics. Occasional couriers (OCs) are defined as customers who pick up orders at the store and may optionally deliver to nearby customers on their way home.
Links & Resources
Customization and enhancement of the BOCA system at UFV to support automatic recommendation of programming exercises. Developed new features, validated prototypes, and applied data extraction techniques to personalize exercise recommendations.